Hi. I’m Prince.

I’m a systems engineer and ai/robotics researcher. I build autonomous systems and study the places where machine learning, software engineering, and design meet.

This site is my working archive: research notes, open-source systems, long-form essays, and manuscripts shaped by the questions I’m currently following.

At the moment, I’m teaching a practical course on robotics and continuing work across robot learning, perception, and infrastructure for intelligent systems.

01 / Journal

Recent writing

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Rigid Body MotionsRoboticsBuilding an Oware Engine and a Ladder of RL AgentsMachine LearningA Hybrid Computer Vision Pipeline for Real-Time Traffic Density EstimationMachine LearningConfiguration Space of RobotsRoboticsDynamic Traffic Shaping by Reinforcement Learning AgentsMachine LearningYou have a lot of potentialScience

02 / Research

Recent manuscripts

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03 / Systems

Selected work

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System / 01

Oware Engine and a Ladder of RL Agents

2026

A custom Oware engine and evaluation ladder for DQN, PPO, AlphaZero-lite, and Minimax agents, including the training strategies that failed.

Reinforcement LearningDQNPPOAlphaZero
System / 02

Real-Time Traffic Density Estimation

2026

A two-stage pipeline for traffic monitoring. The first stage pairs an object detector with a spatial logic layer that filters detections against a precomputed road mask, so only on-road vehicles contribute to density measurements.

Computer VisionPyTorchReal-Time
System / 03

Humanoid Balancing Policy with MjLab

2025

A stabilizing control policy for the 29-DOF Unitree G1 humanoid trained with PPO and a small Actor-Critic network (512 → 256 → 128). Built on the mjlab framework with MuJoCo Warp to simulate 4,096 parallel environments directly on the GPU, bypassing CPU bottlenecks.

Reinforcement LearningRoboticsMuJoCoPPO